Game Description:

VEX Gateway is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a twenty-second autonomous period followed by two minutes of driver-controlled play. The object of the game is to attain a higher score than your opponent Alliance by ScoringBarrels and Balls in Goals, earning Bonus Pointsand Doubling or Negating Goal.Each Robot (smaller than 18”x18”x18” to start) begins a match on one of their Alliance StartingTiles. There are thirteen Goals, of varying heights which teams can Score Balls or Barrels in. Alliances earn Bonus Points for having the lowest Ball or Barrel in a Circular Goal. Doubleror Negation Barrels which are scored alter the point values in a Circular Goal. The field is divided into sections by two 6’ long PVC Gatesthat teams can lift during the Match.


Each Barrel Score 1 Point
Each Ball Scored 1 Point
Each Bonus Point Scored 1 Point
Doubler Barrel Scored in a Circular Goal Doubles all points in the Goal
Negation Barrel Scored in a Circular Goal Cancels all points in the Goal


Game Animation